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Chevrolet Interactive 2-Kinect 6-Player 3D Header Game


United Auto Show of Chevrolet and Manchester United Football Club


Position: chief engineer; chief programmer

Abstract: At the 2012 Guangzhou International Automobile Exhibition, this system worked on the Chevrolet center stage to entertain visitors, which was the only one human-machine interactive game in this exhibition. This game used two Kinects to recognize humans’ jump actions, and these actions could be imitated synchronously by 3D MU football players on the three large LED screens. Also, this game was used in the 2013 Shanghai Auto Show. 

Tool and Language: Unity 3D; Microsoft Visual Studio; C#; JavaScript

Tech: Multithreading; Depth Map; Shared Memory; UDP communication

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